Shenmue was to be the first of a yet-to-be-finished trilogy by director/writer Yu Zuzuki.
Originally designed for the predecessor of the Dreamcast, the Sega Saturn, Shenmue eventually evolved into a launch title for the Dreamcast.
Shenmue showcased the Dreamcast’s power by featuring an expansive open world to explore, with rich 3D environments and characters, as well as a time passage system wherein different people and events became available at certain times of the day, giving the city a population that truly felt alive.
Most awesomely, it featured and arcade where you could play some of Sega’s classic cabinets.
Gameplay:


Gaming and beverages have a wide and varied history, from 7up mascot Spot’s 16-bit adventures, PlayStation’s Pepsi Man and the Donkey Kong Jungle Juice energy drink. I believe in the business world they call this synergy. In the 90′s SEGA and Coca-Cola took such cross-promotional teamwork to the next level, releasing a complete beverage-branded console bundle. In it, you got [...]
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