Shenmue was to be the first of a yet-to-be-finished trilogy by director/writer Yu Zuzuki.
Originally designed for the predecessor of the Dreamcast, the Sega Saturn, Shenmue eventually evolved into a launch title for the Dreamcast.
Shenmue showcased the Dreamcast’s power by featuring an expansive open world to explore, with rich 3D environments and characters, as well as a time passage system wherein different people and events became available at certain times of the day, giving the city a population that truly felt alive.
Most awesomely, it featured and arcade where you could play some of Sega’s classic cabinets.
Gameplay:

(NOTE: This was my contribution to a feature that ran @NintendoLife about the 25th Anniversary of the NES. I just wanted to archive these memories for myself.) The first video game I ever saw was Kung-Fu for the NES. My older sister’s friend down the street had just gotten the system, so she kindly escorted [...]
What if a deranged Santa Robot decided we all didn’t deserve gifts this year? Mega Man would come and bust ‘em up, that’s what! AceSparks of Sprite Inc. has re-imagined Charles Dicken’s classic, A Christmas Carol into a Mega Man game where the ghosts of Christmas Past, Present, Future and Jacob Marley are evil robots [...]
Mario may be the master of Mushroom Kingdom, but that hasn’t stopped programmer Jay Pavlina from dragging other classic NES icons into goomba territory in his new aptly-titled game Super Mario Bros. Crossover. In this undefinabley-awesome act of retro bliss, players get the chance to rampage through all the levels of the original Super Mario [...]


